Zoetermeer, Netherlands | Utrecht, Netherlands
+31653632620
contact@michieldegroot-music.com

2. Music

Beyond Skyrim: Elsweyr [WORK IN PROGRESS]

I’m currently working on Beyond Skyrim: Elsweyr. Beyond Skyrim is a huge group of people from all over the world, working together to create DLC-sized mods for The Elder Scrolls V: Skyrim. One of Beyond Skyrim’s projects is “Elsweyr: Sugar and Blood”. I’m taking part in this project as a composer and sound designer.

Tasks:

-Audio Directing
-Music Composition
-Sound Design



Cathnoquey: The Fractured Isles [WORK IN PROGRESS]

A modding project, aiming to bring a new region, the Cathnoquey Archipelago, into The Elder Scrolls V: Skyrim. I’m working on this project as a composer and sound designer.

Tasks:
-Audio Directing
-Music Composition
-Sound Design



Mason’s Paradox [WORK IN PROGRESS]

An animation series where a 15 year old boy, Mason, gets caught up in interdimensional travel, alongside his friends. They discover a great evil, and look for a way to be rid of it for good.

“While excavating an ancient Mayan city, Ashley Heredia’s archeology team finds a key. But when she brings it home, her son Mason gets his hands on it and accidentally manages to activate it, transporting him to a strange planet quite unlike Earth. Conflicts arise, chaos ensues, and Mason finds himself caught in the middle of it all. Alongside his friends, can he stop the destruction from spreading, or will they get consumed by the darkness within?”

Tasks:
Music Composition
Sound Design
Audio Directing
Voice Actor casting



[demo reel coming very soon]



Bethesda NL #DOOMusic competition: winning entry

Close to DOOM Eternal’s launch date, the Dutch Bethesda Softworks office held a competition where participants were challenged to create a track inspired by DOOM. Me and my good friend Ruben van der Horst emerged as the winning entry. I took care of composition and production, Ruben took care of all guitar parts.



[solo project] Ages Long Past EP

An EP containing 5 orchestral tracks, originally created for a mod for The Elder Scrolls V: Skyrim. The project was cancelled, but these pieces of music remained. I decided to rework the tracks, and release them as an EP.



[applied gamejam project] The Domes of Tomorrow

An applied game aiming to educate players about the importance of (environmental) sustainability, which takes place in a virtual theme park.

Tasks:
Music Composition
Providing feedback/ideas for the rest of the team
Designing the game’s main concept and mechanics



[solo project] The Unforgiving Dark EP

An EP which tells a dark story, which simultaneously demonstrates the dark side of my music.