Zoetermeer, Netherlands | Utrecht, Netherlands
+31653632620
contact@michieldegroot-music.com

2. Music

Beyond Skyrim: Elsweyr [WORK IN PROGRESS]

I’m currently working on Beyond Skyrim: Elsweyr. Beyond Skyrim is a huge group of people from all over the world, working together to create DLC-sized mods for The Elder Scrolls V: Skyrim. One of Beyond Skyrim’s projects is “Elsweyr: Sugar and Blood”. I’m taking part in this project as a composer and sound designer.

Tasks:

-Audio Directing
-Music Composition
-Sound Design



Windlight Bay

Windlight Bay is a new game on Roblox, allowing players to explore a small set of islands and construct all sorts of communities. I’ve worked on this game as a composer, using provided musical guidelines and reference tracks (Minecraft, Stardew Valley, Animal Crossing) to create a cute, innocent and calming soundtrack to support the gameplay.

Tasks:
-Music Composition



Cathnoquey: The Fractured Isles [WORK IN PROGRESS]

A modding project, aiming to bring a new region, the Cathnoquey Archipelago, into The Elder Scrolls V: Skyrim. I’m working on this project as a composer and sound designer.

Tasks:
-Audio Directing
-Music Composition
-Sound Design



Bethesda NL #DOOMusic competition: winning entry

Close to DOOM Eternal’s launch date, the Dutch Bethesda Softworks office held a competition where participants were challenged to create a track inspired by DOOM. Me and my good friend Ruben van der Horst emerged as the winning entry. I took care of composition and production, Ruben handled all guitar parts.



[solo project] Ages Long Past EP

An EP containing 5 orchestral tracks, originally created for a mod for The Elder Scrolls V: Skyrim. The project was cancelled, but these pieces of music remained. I decided to rework the tracks, and release them as an EP.



[applied gamejam project] The Domes of Tomorrow

An applied game aiming to educate players about the importance of (environmental) sustainability, which takes place in a virtual theme park.

Tasks:
Music Composition
Providing feedback/ideas for the rest of the team
Designing the game’s main concept and mechanics



[solo project] The Unforgiving Dark EP

An EP which tells a dark story, which simultaneously demonstrates the dark side of my music.